On digital ruins

as ESSAY

TO GLITCH

[1] [2]
is

TO ERR

[3] [4] [5]
is

TO ERRAR

[6] [7] [8]
is

TO DEVIATE

[9] [10] [11]
is

TO EXPLOIT

[12] [13] [14]
is

TO RUIN

[15] [16] [17] [18]
is

TO DECAY

[19] [20] [21] [22] [23]
is

TO GLITCH

[24] [25]

some sources:

  • Blais, Joline & Ippolito, Jon (2006) At The Edge of Art. Thames & Hudson, NY
  • Burroughs, WIlliam S. (2005, 1970) The Electronic Revolution. Ubu Classics, ubu.com Ebook
  • Edensor, Tim (2010) Geographies of Rhythm: Nature, Place, Mobilities and Bodies. Ashgate; Manchester, UK. Kindle Edition.
  • Gleick, James (2011) The Information: Ahistory. A Theory. A Flood. Pantheon Books, NY
  • Hanssen, Beatrice (Ed, 2006) Walter Benjamin and The Arcades Project, Continuum, NY
  • Krapp, Peter (2011) Noise Channels: Glitch and Error in Digital Culture. University of Minnesota Press, Mimmeapolis
  • Kelly, Caleb (2009) Cracked Media: The Sound of Malfucntion. MIT Press, Cambridge, MASS
  • Nunes, Mark (Ed. 2011) Error: Glitch, Noise and Jam in New Media Cultures. Continuum Press, NY
  • Moradi, Iman et al. (Eds. 2009) Glitch: Designing Imperfection. Mark Batty Publishers, NY

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